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Reinforced Alert 1.50 Beta

Dział dla graczy DW (mody i dodatki, pomoc etc...)
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PL_Cmd_Jacek
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Reinforced Alert 1.50 Beta

#1

Post autor: PL_Cmd_Jacek » 22 sie 2020, 18:52

Pojawiła się nowa wersja moda RA.

Dodano do działu download.
Some info about "Reinforce Alert" (DWX 1_50 beta version).
1 - Cyclical reproduction of an "Incoming Vampire" message has been fixed for a multi-game ("on-line" radars autoclassification depending from target speed is disabled)
2 - User SAM missile operation algorithm has been fixed.
3 - User SS-N-3A SSM doctrine has been fix.
4 - AI wakehoming torpedoes operation algorithm has been improved.
5 - AI ASW Helos (not having onboard sonobuoys and dipping sonars): Improved algorithm for responding to missile launch detection from under water.
6 - Increased stability of the transition process for underwater launch missiles crossing the water-to-air border.
7 - MOSS Device added to driveable SSN 21 class and SSN 774 class.
8 - Added Midway CV, Farragut,Forrest Shermans Destroyers To US.
9 - Reworked "Target Display" Station for Type 212, Harushio and Collins subs.
10 - Reworked WeaponLoadOut Displays for subs.
11 - Reworked Graphics For Fire Control Stations Russian SSBNs.
12 - AI ASROCS: behavior algorithm has been improved.
13 - Some AI Planes has been added (for Midway CV)
14 - TACCO Station on User planes: has been reworked.
15 - Sonar Narrowband Station based by Akula interface: fq scale has been reworked. To 100 - 2500 Hz.
16 - Mk3 Atlantic: the long-awaited 3-D model finally arrived from -Jaf-.
17 - Nimitz CV: 3-D model has been replaced.
18 - AI Nixie: 3-D model for virtual active area device has been submerged.
19 - Torpedo User Doctrines: fixed bug when torpedo cannot aim at nixie towed decoy (when player shoots torpedo in mode "only anti-ship).
20 - Added AI Be-12 "Mail" SAR (Search And Resque) mission platform.
21 - Fixed the problem with external tubes on the Akula's SSN class.
22 - Juliett SSG User: Missile preparation time for launch, increased to 5 minutes.
23 - Added Controllable Charlie-II SSGN To Russia.
24 - Fixed the problem of loading the Weapon LoadOut displays for Grisha and Rogov (for some players).
25 - UUM-44 SUBROCs: Max range return to 30 Nmi. (previously fixed)
26 - Mk3 Atlantic: Fixed graphic artifacts for "Gear" and "Autopilot" switches at Pilot station.
17 - Fixed problem with torpedoes acoustic profile at classification.
18 - Malaysia: Added New Platforms.
19 - User Diesel Subs: The speed of diesel engines on the surface has been adjusted
20 - Victor-III: Korund added to weapon loadout.
21 - User Aviation: bug with ESM station has been fix. BEAR & MAY: reworked ESM station graphics.
22 - SS-N-9 Siren SSM: The IR sensor now works only in the final phase of the attack. Primary search is carried out by an active radar.
23 - User Ships & Aviation: Added voice message for event detect LAND Based object.
24 - User Subs: Demon Station, Unlocked ability hold trackers for Bow LF & Bow MF Sonars.(old subs, without towed array)
25 - User Akula-2, Akula-3 and Lada: Removed option change type presets for SS-N-27 SSM SuperSonic missile.
26 - Fix default problem when land artillery retain the ability to shoot, after their 100% destruction.
27 - User TU-142: Deleted missile wing pylons. The both bombay launchers, were finally modeled as a revolver type.
28 - User Grisha Rogov Adams: SAM Launchers - fix set the correct position for the generation of rockets on the platform and the angles of fire.
29 - User Ships: guns fix. (fixed rate of fire, generation of shots from exact coordinates, cones of firing. Animation still with some bugs.)
30 - Bergamini FREMM 3-D model by -Ludwig- has been updated.
31 - Campaign LIU DOCTRINE assembled to RA add-on compability.(Separate Folder in scenario Directory, need is copy is it necesseary.)
33 - Veteran's version (executable EXE) - has been canceled as unactual.
34 - Driveable Ivan Rogov: Fixed a bug with portable launchers when the number of missiles goes to 0 when visiting the weaponloadout display before mission.
35 - Mast Detectors: has been fix.
36 - Driveable Sauro-III: added separate LLTV station, Sauro-IV SS: upgrade to laser finger ststion.
37 - Fixed default bug, where cavitation is impossible when the platform moves back order.
"Mówię tylko do tych, którzy chcą mnie słuchać. Ci, którzy nie chcą nie obchodzą mnie.
Po co mam czas tracić na mówienie do ściany ? Ściana i tak zawsze swoje wie" (by Indios Bravos)


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Re: Reinforced Alert 1.50 Beta

#2

Post autor: PL_Cmd_Jacek » 22 sie 2020, 20:10

Poprawka nr 1 dodana do działu download - Udaloy Fix

Wgrać do folderu Database.
"Mówię tylko do tych, którzy chcą mnie słuchać. Ci, którzy nie chcą nie obchodzą mnie.
Po co mam czas tracić na mówienie do ściany ? Ściana i tak zawsze swoje wie" (by Indios Bravos)


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PL_Cmd_Jacek
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Posty: 1571
Rejestracja: 24 gru 2019, 20:02
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Re: Reinforced Alert 1.50 Beta

#3

Post autor: PL_Cmd_Jacek » 30 wrz 2020, 18:15

Kolejna poprawka - wersja 3

wgrać do folderu z grą - hasło w opisie poniżej

app.php/downloadsystemdownload?id=38
New fix for RA 1.50 beta!
Cumulative unofficial patch made by Crazy Ivan, merged by pepe

Include:
- fix udaloy speed bug
- fix for Harushio cursor jump in weapon station (F6)
- fix for Perry/Bergamini ASSIGN/DEASSIGN/CWI button
- fix for Udaloy Weapon Station II current Silex plan number

Installation:
Unpack & overwrite into Dangerous Waters root folder (with dangerouswaters.exe)
PASSWORD:
dwdl
"Mówię tylko do tych, którzy chcą mnie słuchać. Ci, którzy nie chcą nie obchodzą mnie.
Po co mam czas tracić na mówienie do ściany ? Ściana i tak zawsze swoje wie" (by Indios Bravos)


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